===========================================================================
Advanced engine needed  : Any Limit-Removing Port
Primary purpose         : Single play
===========================================================================
Title                   : Dusk Amber
Filename                : DUSK_AMBER.wad
Release date            : 10/15/2025
Author                  : UmiLobJoc
Email Address           : [redacted]
Other Files By Author   : RENEGADE.wad, ONCE_AND_FOREVER.wad,
                          WRATH_OF_THE_BELLIGERENT.wad, MAUVE_NIGHTFALL.wad

Description             : Information:
                          Made for Comp Level 2 (doom/2 v1.9)
                          Freelook optional, jumping will break the map
                          --------------------------------------------------
                          Description:
                          a loosely halloween themed map, with ambushes and
                          "jumpscares" all over. has plutonia style combat,
                          quite strict healing on UV and runs for about 40-50
                          minutes. have fun!
                          --------------------------------------------------
                          Midis:
                          Level: "Signs of Evil" by Bobby Prince
                          Intermission: "Second Ending" by UmiLobJoc
                          

Additional Credits to   : IDSoftware and Nightdive for several IDVault (D+D2)
                          object sprites
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : about 2.5 weeks
Editor(s) used          : Ultimate Doom Builder
Known Bugs              : if using DSDA on versions below 0.28, the game may
                          lag in the open outside area
May Not Run With        : Any non-limit removing port
Tested With             : DSDA Doom, Crispy Doom, KEX Engine


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors