===========================================================================
IWAD: DOOM2
Advanced engine needed  : MBF21
Primary purpose         : Single play
===========================================================================
Title                   : The Doom Brutalist Community Project
Filename                : dbcp.wad
Release date            : 5/9/2026
Email                   : [redacted]
Author                  : Fai1025, et al.
Description             : A community project where we seek to bring brutalism and brutalist architecture to the colourful world of good o' Doom.

Additional Credits to   : 

Textures:

Otex by Ola Björling (ukiro)
Tree textures extracted from Eviternity I & II
IdSoftware (original DoomII tex)
various menu element and status bar resources by Fai1025

Musics, Maps & Mappers:

Title introduction
	"Goddess of All Things Grey" by Fai1025

Intermission & text screen
	"TeNeT" by Cammy from TNT:Evilution Midi Pack
	
Map01 - 'Urbs Grisea' by Fai1025
	"Octarine" by James Paddock
	designated - D_FAI25A
	
Map02 - 'The Corruption' by Jamblasted
	"Somos Adolescantes, Mi Pequeña" by Les Luthier
	(MIDI by Oswaldo Aquique)
	designated - D_JAMBLA
	
Map03 - 'A.F. 3k' by Fai1025
	"Ice" by Dial-up for Murder
	designated - D_FAI25B
	
Map04 - 'Béton Brut' by Kandy Soda
	"Transfer Program" by Kandy Soda
	designated - D_KANSOD

Map05 - 'Last Trees of Eurasia' by Rex2000
	"The Song That Plays In Your Dreams" by Red Labs
	designated - D_REX2KA
	
Map06 - 'OOOOO City Funeral Ceremony' by Cbw
	"Dark Cell" by Bobby Prince
	designated - D_CBWMUS

Map07 - 'They Buy Your Happyness... Steal It!!!' by CravenCoyote
	"Candleliht" by Nic15
	designated - D_CRACOY
	
Map08 - 'Department of Interdimentional Exploration' by InfernalMonsoon
	"Darkness Continues" by Bloo
	designated - D_INFMON
	
Map09 - 'Smokescreen' by Sidestepper
	"Smokescreen" by Sidestepper
 	designated - D_SIDSTE
	
Map10 - 'House of Kudzu' by FlamingoGazzoline
	"Bunkerhaus" by FlamingoGazzoline
	designated - D_FLAGAZ

Map11 - 'Skywalk Sector' by Naiad Violet
	"Dormant Structures" by Naiad Violet
	designated - D_NAIVIO
	
Map12 - 'Seed Bank' by Socks
	"False Colour Render" by AD_79
	designated - D_SOCKSM
	
Map13 - 'Industrial Park' by Ladsm
	"Stratovarius - The Game Never Ends" by Tristan Clark 
	designated - D_LADSMM
	
Map14 - 'The Cathedral of Stone To Which We Shall Not Go' by Bagellio
	"The Cathedral of Stone To Which We Shall Not Go" by Bagellio
	designated - D_BAGELO

Map15 - 'Flint' by Oo.va
	"Atmosphere" by Tristan Clark
	designated - D_OOVAMS
	
Map16 - 'Über Concrete Dreams' by Shadowy MV
	"Metaltech Earthsiege BGM - Track 10" by Timothy S. Clarke & Christopher Stevens
	designated - D_SDYMVA
	
Map17 - 'The Grand Entrance' by Mark Ridlen
	"Clubbed to Death" by Rob Dougan 
	designated - D_MARRID

Map18 - 'Breath of Life' by Vennobennu 
	"Thrashard in the Cave", Castlevania Chronicles
	by Shin-chan, Fujimori Sota, Kobayashi Hiroshi, Nakamura Keizo 
	designated - D_VENBUA

Map19 - 'Anomia' by Salmon
	"Atrium" by Deadwing from Exomoon map 16 
	designated - D_SALMON
	
Map20 - 'Cookie Cutter Construction' by Caffeine Freak
	"Archaic Doctrine" by TrialD 
	designated - D_CAFFRE

Map21 - 'Brutalist Flow' by ShadowyMV
	"Metaltech Earthsiege BGM - Track 11" by Timothy S. Clarke & Christopher Stevens
	designated - D_SDYMVB 

Map22 - 'Imprisoned Power' by Vennobennu
	"Leaving in Blood" by GlowyLikesDoom
	designated - D_VENBUB

Map23 - 'Musique Concrete' by Womp The Cat
	"Digital Nomad" by AD_79
	designated - D_WOMCAT
	
Map24 - 'Мурино' by Krevetkosaur3027
	"Steamy Cotton Candy" by Rodmod
	designated - D_KREVET

Map25 - 'Highgarden' by Beubeu 
	"Cow Bell Track" by Decino 
	designated - D_BEUBEU

Map26 - 'Three Parts Dead' by Purple
	"Creators" by Psyrus_
	designated - D_PURPLE

Map27 - 'The Golden Cube' by Laocoön 
	"Blackout" by Saneway
	designated - D_LAOCON

Map28 - 'In Sono Silentii' by Fai1025
	"A.I.C. Research Centre (Layer II)" By Hypergryph/Yostar from Arknights: Endfield
	designated - D_ENDTRK

===========================================================================
* What is included *

New levels              : 28
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : WIDESCREEN_HUD.wad
Other files required    : None  


* Play Information *

Game                    : Doom 2
Map #                   : 28
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 140 days
Editor(s) used          : Various
May Not Run With        : Non-MBF21 Supporting Source-ports
Tested With             : DSDA-Doom, UZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.doomworld.com/forum/topic/145807-v110-doomium-ii-a-megawad-worth-of-frantic-actions-boomumapinfo/