=========================================================================== Advanced engine needed : MBF21-compatible Primary purpose : Singleplayer =========================================================================== Title : JOHNWAD.WAD Filename : johnwad.wad Release date : June 5th, 2026 Author : The Johns of Johncifist Johradise Email Address : [redacted] Misc. Author Info : john Description : JOHNWAD.WAD is a John 2 johnmunity project consisting of 38 john maps made by the johns from the Johncifist Johradise discord server within a single 2000 hour long voice call. It features John, a psychotic man whose flesh melted off his body due to extreme substance abuse. He now runs around as a skeleton with guns, fueled by the desire to acquire more cocaine. The end result is an incredibly grabbag-ey wad made exclusively by johns (psychos), so don't be afraid to PGDN if needed. Additional Credits to : =========================================================================== * What is included * New levels : 38 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP01-34, MAP66-69 Single Player : Designed for Cooperative 2-4 Player : Player starts on some maps Deathmatch 2-4 Player : No Difficulty Settings : Implemented on some maps * Construction * Base : New from scratch Build Time : 2000 hours Editor(s) used : Ultimate Doom Builder, SLADE 3, paint.net, Doom Tools Known Bugs : Effect transfer secrets in MAP15 do not work in GZ/UZ, some teleporters in MAP24 do not function (intentionally) May Not Run With : GZ/UZDoom (explained in bugs) Tested With : dsda-doom 0.29.4, Woof 15.3.0, GZDoom 4.13.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors