===========================================================================
Archive Maintainer      : Replacement for MSCP_v1a.wad
Update to               : MSCP_v1a.wad
Advanced engine needed  : PRBoom+ compatible 
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Micro-Slaughter Community Project
Filename                : MSCP_v1a.wad
Release date            : 27th Jan 2021
Author                  : Bauul
Email Address           : [redacted]
Other Files By Author   : Foursite, The Terraces, Elementalism
Misc. Author Info       : 

Description             : Do you like the idea of playing Slaughtermaps, 
                          but are often put off by their frequent size 
                          and intensity? Then we have the map pack for you!

                          Introducing the Micro-Slaughter Community Project!

                          18 maps of intense, but manageable, slaughter 
                          action.  Each map encapsulates a full slaughter 
                          experience, but has a PAR time of just 5 minutes.   

                          You can look forward to:

                          - Bite-sized combat puzzles
                          - Grand, but contained, architecture
                          - Reasonably sized hordes of monsters
                          - All beatable in 300 seconds or less

                          Target format: PRBoom+ complevel 9
                          Tested on: DSDA 0.29.4, UZDoom 5.0.0 rc1

                          It is strongly recommended you pistol start 
                          each map.


Additional Credits to   : Maps:
                          Antares031 (Maps 9 and 16)
                          Aurelius (Maps 15 and 31)
                          Bauul (Maps 2, 17 and 32)
                          Bdubzzz (Map 14)
                          BridgeBurner56 (Map 13)
                          RonnieJamesDiner (Map 8)
                          Danlex (Map 3)
                          Dragonfly (Map 11)
                          Dreadopp (Map 1)
                          Guardsoul (Map 6)
                          Liberation (Map 5)
                          Lord_Z (Map 4)
                          Pegleg (Map 7)
                          Remmirath (Map 12)
                          Walter (Map 10)
                          
                          Music:
                          AD_79 - Amygdala Hijack
                          AD_79 - Remnants of War
                          AD_79 - The Old One's Gentle Slumber
                          DJ Taka (rearranged by Ribbiks) - Abyss
                          Dragonfly - Pressure
                          Eris Falling - Blood Rush
                          Eris Falling - Illusion
                          Eris Falling - Mystified
                          Eris Falling - The Ophidians
                          Jimmy - Sunset Over Babylon
                          Jimmy - The Collector
                          Knightrider of Doom - Battle of the Gods
                          L.A. Sieben - Into the Beast's Belly
                          Primeval - Lucifer's Throne
                          Remmirath - Untold Mysteries
                          Stewart Rynn - Untitled (Used in Interception.wad)
                          Tool - Rosetta Stoned (Midi cover)
			  AD-79 - Out of Focus
			                            
                          Textures:
                          Otex by Ukiro
			  Additional textures from Shutterstock
===========================================================================
* What is included *

New levels              : 19
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01 - Map17, Map31, Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : Slaughter
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : Ultimate Doom Builder, Slade 3
Known Bugs              : Co-op may result in soft-locks
May Not Run With        : Chocolate Doom, Crispy, or anything 
                          that doesn't support PRBoom+ maps
Tested With             : PRBoom+ 2.5.1.4, GZDoom 4.5.0
			  DSDA 0.29.4, UZDoom 5.0.0 rc1



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://drive.google.com/file/d/1ylCw_rx2WmPdqZpa6_4VMkW-esaGTGSl
FTP sites:
